Vampire: The Requiem

The night belongs to monsters. In Vampire: The Requiem, you play one of the Kindred—a vampire cursed with immortality, hunger, and the slow erosion of your humanity. By day you hide from the burning sun. By night you move through the shadows of the city, feeding carefully so the mortal world never discovers what lurks beside it. But surviving the night is only the beginning. Vampires are not united. The undead are divided into rival covenants, each offering its own answer to what vampiric existence means. The aristocratic Invictus rule through tradition and power. The Carthian Movement experiment with new political systems among the undead. The Lancea et Sanctum believe vampirism is a divine curse meant to test humanity. Others pursue darker paths. Cities become battlegrounds for influence, territory, and blood. Alliances shift constantly. Betrayal is common. Every vampire struggles to balance ambition with the constant pull of the Beast—the predatory hunger that threatens to strip away what remains of their soul. Because immortality has a cost. Every night forces a choice: cling to your fading humanity, or surrender to the monster within. And in the endless night, the line between the two grows thinner with every drop of blood.
Time zone: Chicago
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mikerand
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I’m Mike Rand, the founder of TavernSeat and a longtime tabletop RPG Game Master. I want to be the first to welcome you to TavernSeat and I hope this can be your RPG home. I built TavernSeat because I wanted a place where games feel alive again. A place where free and paid tables are both respected. Welcome and please reach out to me at support@tavernseat.com or on Discord if you need anything.